I started using VR to create artwork in 2016, being one of the first artists in Europe once VR headsets became available for “ordinary people”. The first headset I used was a HTC Vive which came with Tilt Brush, a program to “draw” and “sculpt” in a virtual space. This was a game changer for me, because it allowed me to work without the restriction of physical borders like the size of my studio, or the size of my canvas.
I could also create much more artworks in less time.
From day one, I also started to import pictures inside my creations, as you can see in this experience.
